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Game Making Article 183

 

 

Creating computer or video games, a simple explanation.

 

Unwrap

 

 

Next, once the muscles and bones are created we would of course want to add skin to our model. But it’s difficult to draw skin on a 3 dimensional character so we have to make it a 2 dimensional character. We do that by unwrapping the model. We, in essence, become morgue technicians and slice up our poor little person and lay him out flat. The tools below are used to unwrap a mesh. Some tools are the same tools mentioned in the previous section.

 

Unwrap            Lithunwrap       3DS max          Maya               Blender            Lightwave

 

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