Creating computer or video games, a
simple explanation.
Unwrap
Next, once the muscles and bones are created we
would of course want to add skin to our model. But it’s difficult to draw skin
on a 3 dimensional character so we have to make it a 2 dimensional character.
We do that by unwrapping the model. We, in essence, become morgue technicians
and slice up our poor little person and lay him out flat. The tools below are
used to unwrap a mesh. Some tools are the same tools mentioned in the previous
section.
Unwrap Lithunwrap 3DS
max Maya Blender Lightwave